The Come Out and Play Festival is a street games fesitval dedicated to exploring new styles of games and play.

Come Out & Play 2009 in New York

F Be I, See I A
Urban Capture The Flag without the sweat

Start Time: Saturday June 13 at 12:30 PM
Location: Times Square, Exact Location TBA
# of players: 20
Duration: 15 min explanation + 45 min gameplay
URL: &
Designers: Berlin Invisible Playground in collaboration with gameslab Berlin

No running, no shouting. Just walking and talking.

F Be I, See I A is Urban Capture The Flag without the sweat. Celebrating peer-to-peer communication in its purest form, players move carefully into the enemy team's territory as groups of under cover Field Agents connected to each other through two-way radios. Their Mission is to discreetly photograph targets of varying difficulty without being seen by the enemy team's Patrols. Following bot-like movement patterns, Patrols guard their own territory by walking along a tight mesh of strictly predetermined routes. Observing and exploiting the weak points in their network of defence is key to success. This is an Invisible Game. Blend in, hide in plain sight. In the end, one of two teams wins. But if no non-player noticed that a game was played, both teams pulled something bigger off together: they held on to a shared secret.

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Bio: Sebastian Quack
Sebastian Quack is a freelance play scholar and an experimental game designer. Together with Josa Gerhard he recently founded Berlin Invisible Playground, a platform for transmedia gameplay connected to Berlin (the city of spies). After studying at Humboldt University Berlin and the Collège International de Philosophie in Paris, Sebastian holds a Magister Artium in Theory and History of Culture and Computer Science. Next to his research interest in the fringes of digital play culture, his artistic and design work takes place at the intersection of theater and digital gaming. As media artist, game designer and programmer, he was part of a number of productions, including Pessoares (Staatsbank Berlin), Il Treno (Lokhalle Göttingen), plundr (area/code), Südliche Autobahn (UdK/HAU Berlin) and UTOPIA STOCK EXCHANGE (HAU Berlin). Sebastian currently works for gameslab Berlin, which is kindly providing the Walkie-Talkies for the game.

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