The Come Out and Play Festival is a street games fesitval dedicated to exploring new styles of games and play.

Come Out & Play 2009 in New York

Photopolis
Team up with players from New York, Beijing, and Shanghai for a cross-continental photography challenge.

All Weekend: Friday June 12 at 10 AM through Sunday June 14 at 4 PM
Location: Festival HQ at the The Tank (354 W 45th St. between 8th/9th Aves)
# of players: Unlimited
Duration: Throughout the festival.
Winners Announced: Sunday 3:30pm at The Tank (354 W 45th St. between 8th/9th Aves)
Required: Players must bring a cameraphone or digital camera
URL: www.photopolisgame.com (live on 6/11/2009)
Designers: PETlab & Tiltfactor

Photopolis encourages cross-continental collaboration, engaging players in Beijing, Shanghai and New York to take unusual and playful interpretive photos. The main goal is for players to explore the city and highlight the spectacular similarities and contrasts between the three cities (Beijing, Shanghai and New York.) The game is played asynchronously with teams in the different cities alternately competing and collaborating with each other. Teams have 12 hours to take their photos and upload them to the game site where they will be voted on anonymously for points. The game is played in three rounds, one round for each day of the festival, and can be played while playing other festival games. The photo prompts will change each day and will build on the previous teams prompts and voting. As the game unfolds and as the photo chain grows Photopolis will present a literal visualization of the cross-continental collaboration.

Register to Play

Bio: PETlab
PETlab is a joint project of Games for Change and Parsons The New School for Design in New York City. It is a place for testing prototyping methods and the process of collaborative design with organizations interested in using games as a form of public interest engagement. Through our work, we connect with scholars and designers in the field of digital media, practitioners working in the spheres of education and social issues, and people of all ages at play. Support for PETLab comes from the John D. Catherine T. MacArthur Foundation's Digital Media and Learning initiative. Designers: Mike Edwards, Colleen Macklin, Simeon Poulin, Subalekha Udayasankar, LeAnne Wagner

Bio: Tiltfactor
The Tiltfactor Laboratory is the first academic center to focus on critical play-a method of using games and play to investigate issues and ideas. Our mission is to research and develop software and playful art that creates rewarding, compelling, and socially-responsible interactions, with a focus on innovative game design for social change. Designer: James Bachhuber, Mary Flanagan, Suyin Looui


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