The Come Out and Play Festival is a street games fesitval dedicated to exploring new styles of games and play.

Come Out & Play 2008 in New York

Re:Activism NYC
Race through the history of riots, protests and activism in New York City and reactivate sites of political action through play!

Start Time: Saturday June 7 at 2 PM
Starting Location: Parsons, lobby at 66 5th Ave (between 13th St and 12th St)
# of players: 9-25 (3 teams of 3-5)
Duration: 3 hours
Designers: Colleen Macklin, Mike Edwards, Leanne Wagner, Rabia Malik, Michael Thibodeau, Subalekha Udayasankar, Charles Earl Love Yust for PETLab

Re:Activism NYC is a race through the history of riots, protests, and activism in New York City. Teams race the clock and test their puzzle-solving skills in sites throughout the city where echoes of the fight for justice and peace still ring. By visiting historic sites and searching for clues to the events that happened there, players will reactivate forgotten histories to engage social issues and struggles that were important then and continue to have resonance today. Activated by text messages from Re:Activism Central, teams engage in site-specific challenges and test their strategic thinking by choosing to focus on racing or puzzle-solving - or a combination of both - to win points and become the most active activists, winning the game!

Bio: Mike Edwards
Mike Edwards recently received his MFA in Design and Technology from Parsons. He has worked on a number of game projects, including the sustainability game Open House, which was presented at the Philip Johnson Glass House this spring. Among other socially conscious projects, he has worked frequently with the Open Society Institute and has just completed healthcare-design research for malnourished patients in Malawi.

Bio: Colleen Macklin
Colleen Macklin is the Chair of the Department of Communication Design and Technology at Parsons The New School for Design in New York City and Director of PETLab (Prototyping Evaluation, Teaching and Learning lab), a joint project of Games for Change and Parsons, supported by funding from the MacArthur Foundation, focused on developing new games, simulations, and play experiences which encourage experimental learning and investigation into social and global issues.

Bio: Rabia Malik
Rabia Malik is a Graduate Student in Design and Technology at Parsons the New School for Design as well as a Journalist.

Bio: Michael Thibodeau
Michael Thibodeau is a first year graduate student in the Communications Design and Technology Program at Parsons The New School. His interests lie in mobile media, interactive and web design. His background is in advertising and graphic design, and he's worked for several years in advertising and marketing.

Bio: Subalekha Udayasankar
Subalekha Udayasankar is a designer and computer scientist, who draws inspiration from everyday life. Interested in interactive installations, game-based curriculum development, programming and dancing.

Bio: LeAnne Wagner
LeAnne Wagner is a graduate student at Parsons, studying Design and Technology. She has a background in graphic design and hide-and-go-seek, though she has also dabbled in some serious games of freeze tag.

Bio: Charles Earl Love Yust
Charles is a multimedia designer who recently graduated from Parsons the New School for Design receiving a Master of Fine Art in Design and Technology. In the past year he has presented or exhibited work at M.I.T., SIGGRAPH, and the Manchester Urban Screens conference, and was a 2007 Open Society Institute Fellow working in Gaborone, Botswana. He will be working as a researcher on the PETLab team during the summer of 2008. [a.parsons.edu/~cyust] r


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