Candy Crusher

candy_crusher

Candy + Hammers + Strategy = A smashing good time!

Candy Crusher is two-player strategic board game that involves smashing actual candy with actual hammers. By adding and switching pieces, players try to create the longest rows while smashing their own and their opponents candies to lock them into place.

Designers – Celia Pearce & Jeanie Choi — Paidia Studios (Northeastern University)

Celia Pearce is an award-winning game designer, curator, professor and author of papers and books including Communities of Play (MIT Press 2009), and is also co-founder of IndieCade and Ludica. She currently holds a position as Associate Director of Game Design at Northeastern University. She previously directed the Emergent Game Group {egg} at Georgia Tech.

Jeanie Choi is a graduate of the Georgia Tech Computational Media Program and a current MFA masters student in Interdisciplinary Arts at Northeastern University. She has also worked on development of mobile games and apps at Primal Screens in Atlanta.